What Games can LEARN from Black Myth: Wukong 🙉🐲(Soulslikes Specifically!)

even though black myth Wukong leans more towards an action RPG with some s-like features it's still a major success on its own so what makes it stand out and what lessons can for example a true soul-like game take from it for starters black myth Wukong reimagines dodging mechanics offering a perfect Dodge with special animations and benefits making fights more engaging fun and is one of the most satisfying moves to pull off in the game the game spell system also stands out with powerful spells that are balanced by Mana or stamina limits encouraging strategic use Souls likee games could use these mechanics to freshen up combat while still keeping it balanced it also uses more cutscenes than typical Soul likes showing key story moments and characters throughout the game its engaging opening where players control Sun Wukong has been praised suggesting that Souls likes could benefit from more cinematic storytelling what do you think soulslike games can learn from black myth Wukong

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